Clear decals is a handy command in counter strike which allows you to clear any blood stains or bullet holes. This command comes very handily in certain situations. Suppose when there is too much blood etc. on the map, and you are having trouble spotting the enemy.
How To Bind Right Hand Csgo Games
With a click of a button (if you have a bind set up) you can clear all the surrounding of bullet holes and blood stains. It only removes the bloodstains and bullet marks for you. Everyone else can still see them.
The clear decal command is handy on its own, but it becomes more useful and practical when bound to a button. You can do it by setting up a bind and placing it your autoexec.cfg file of CS:GO. The most usual buttons which get bound to the clear decals Command are W A S D (movement), Shift and Attack.
The +right and +left commands take care of the moving your mouse part. For example, you can type bind q +left bind e +right then when you hold q and a in the air you will turn in a controlled curve to the left, vice versa for e and d. If a CSGO practice configuration or autoexec file doesn't work, then at least the user knows that it's in the right place. Unless a player has two accounts that they want to share files, that path is where these files should always go.
Cs Go Switch Weapon Hand Bind
You can every readily bind these buttons or any button of your choice. Below is the command for Clear Decals and also some Binds from which you can choose one that you prefer.
Clear decals Command and Binds:
CODE | Description |
r_cleardecals | Write it in the console every time you want to get rid of blood and bullet stains. |
bind w 'r_cleardecals' | Put this in your autoexec file if you want to clear decals every time you walk forward. You can also select A S D instead of W. |
bind mouse1 'r_cleardecals' | This Bind allows you to clear decals every time you hit mouse1(fire) button. |
bind shift '+speed; r_cleardecals' | Whenever you press shift the bloodstains and bullet marks will be gone. |
CODE | Description |
r_cleardecals | Write it in the console every time you want to get rid of blood and bullet stains. |
bind w 'r_cleardecals' | Put this in your autoexec file if you want to clear decals every time you walk forward. You can also select A S D instead of W. |
bind mouse1 'r_cleardecals' | This Bind allows you to clear decals every time you hit mouse1(fire) button. |
bind shift '+speed; r_cleardecals' | Whenever you press shift the bloodstains and bullet marks will be gone. |
Here is how to Enable Console in csgo if you don't know:
1. It is a straightforward process, when you are in the home screen of the game, choose 'Options.'
2. From there select Game Setting and scroll down until you see the 'Enable Developer Console (~)' option. Fifa 18 antonio valencia town center.
3. Turn it on, go back to the home screen and press '~' key on your keyboard. It is just below the Escape (Esc) key, and when you press it, the console should open.
And here is how to locate the autoexec file:
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You can also check this little tutorial on how to set autoexec.cfg: How to create a autoexec file
The cfg folder location for CSGO (in Windows OS) is 'C:Program Files (x86)Steamuserdata%Your_UserID%730localcfg'. There you will find autoexec.cfg. If the file is already there then open it in notepad or if there isn't any, create a new text file and rename it to autoxec.cfg. Make sure to add host_writeconfig at the very end of the autoexec file otherwise it will not work.
So this concludes my post on clear decal command for csgo hope you learned something and the post was worth your time.
Name | Syntax | Description |
---|---|---|
unbind | unbind [Key] | This command removes any bind bound to the specified key. |
bind | bind [Bind Key] ['Bind Command'] | This command will bind a command, or list of commands, to a key on your keyboard or button on your mouse. Binds can make your CS:GO experience much more convenient, and is a very important command in the game. |
bind_osx | bind_osx [Bind Key] ['Bind Command'] | This command will bind a command, or list of commands, to a key on your keyboard or button on your mouse. This command is for OSX (Mac). |
key_listboundkeys | key_listboundkeys | This console command lists all of the keys and buttons you have that have a specific action bound to them (e.g. the space bar being bound to jump). |
BindToggle | BindToggle [Bind Key] ['Bind Command'] | This command assigns a hotkey (key on your keyboard, or button on your mouse) to switch through the various values a specified console command has (when pressed or clicked). This is useful for setting up binds that toggle a certain feature. For example,'voice_enable' would be toggled between 0 and 1 (disabled and enabled). |
+use | +use | This command will prompt you to perform the 'use' action on an item or object if its applicable. For example, this command will make you plant the bomb if you're on a bombsite carrying the bomb when you use it. It can also open doors if you're in front of one. It acts in a similar way to the E key on a default keyboard setup. Use the -use command afterwards, as otherwise you will not be able to use this command again. |
-use | -use | If you have previously used the +use command, you must run this command after (to deactivate it), so that you can use the +use command again. |
cl_scoreboard_mouse_enable_binding | cl_scoreboard_mouse_enable_binding [Bind Key] | This command allows you to change what key turns mouse selection on while you have the scoreboard open . This is defaulted to +attack2 (usually right-click), and is what lets you use your mouse to click on people's names when you toggle open the scoreboard. |
invnext | invnext | This command switches to the next item in your inventory. If you have your rifle equipped it will swap to your pistol, and if you have your pistol equipped it will swap you to your knife. |
invnextgrenade | invnextgrenade | This command switches what you have equipped to the next grenade in your inventory. That means if your rifle is drawn you will switch to a grenade, and then using the command again will cycle you through to the next available grenade on you. |
invnextitem | invnextitem | This command switches to the next item in your inventory. This does not include guns, so will move between items such as your knife and grenades only. |
invnextnongrenade | invnextnongrenade | This command equips the next item in your inventory that isn't a grenade. It also ignores knives, so will only switch between the guns you have in your inventory. |
invprev | invprev | This command works backwards through your inventory, equipping you with the item that is the previous selection of what you currently have out. That means that using this command when you have your knife out equips your pistol, and using it with your pistol out equips your rifle (if you have one). |
+showscores | +showscores | This command will make the in game scoreboard appear. Unlike holding TAB, it will stay on your screen without you needing to press anything. Disable it with the -showscores command. |
+zoom | +zoom | This command will make make your AWP, or any other weapon with a scope (e.g. scout) scope in. The weapon will continue to be scoped in/out until the command -zoom is used. The command may activate the 'zoom' feature of other weapons like the stab of a knife or the burst fire switch of the glock. |
-score | -score | This command hides the CS:GO scoreboard if you brought it up with a command like +score. |
-showscores | -showscores | This command dismisses the scoreboard if you've brought up it permanently through a command like +showscores or +score. |
callvote | callvote | This command brings up the option to call a vote in game, either to kick a player or to change map. You can select which vote you're calling after entering the command, and if the vote you call then receives a large majority of player votes to one side or another that decision is forced (e.g. the player you're voting to kick would be kicked if the large majority of players voted yes). |
key_findbinding | key_findbinding [Bind Key] | This console command produces a list in your developer console of what certain keys are bound to, such as the B key on your keyboard being bound to opening the buy menu. |
unbindall | unbindall | This command removes all binds from all keys. Note that this will remove binds from keys like W, A, S and D, so you won't be able to move until re-binding. |
+alt1 | +alt1 | This command activates the ALT1 (left ALT) key on your keyboard (the same as holding down the ALT key). Use -alt1 to deactivate. |
+alt2 | +alt2 | This command activates the ALT2 (right ALT) key on your keyboard (the same as holding down the ALT key). Use -alt2 to deactivate. |
+attack | +attack | This console command causes you to attack repeatedly. Use the command -attack to stop this. If you have a gun equipped while using this command it will make you fire until you need to reload. |
+attack2 | +attack2 | This command will activate your secondary attack repeatedly. To stop this, use the -attack2 command. For example, this command makes you scope in with an AWP, or stab if you have your knife out. |
+back | +back | This command will make your character move backwards continuously. Type -back into your console to disable this. |
+duck | +duck | This movement console command will make your character crouch, similarly to how holding the left CTRL key on a keyboard works. -duck will make you stand up again. |
+forward | +forward | This movement command makes your character move forward infinitely. Use -forward to disable this. |
+jump | +jump | This movement command causes your character to jump once into the air. It will also unbind your jump key, so enter -jump into your console to fix this. |
+movedown | +movedown | This command only works in noclip mode and in demos: this command will make you (or your free-roam camera in demos) move downwards. Use -movedown to stop moving downwards. |
+moveleft | +moveleft | This command will make your character move to the left. The -moveleft console command will stop your character from moving to the left after running this command. |
+moveright | +moveright | This command will make your character move to the right. The -moveright console command will stop your character from moving to the left after running this command. |
+moveup | +moveup | This command only works in noclip mode and in demos: this command will make you (or your free-roam camera in demos) move upwards. Use -moveup to stop moving upwards. |
+reload | +reload | This command will prompt your character to reload their weapon if any bullets have been fired, and if not deactivated, will cause your character to reload instantly after firing a single bullet. Deactivate this command with the -reload command. |
+right | +right | This command makes your camera spin endlessly to the right. Using the command -right will stop this effect. |
-alt1 | -alt1 | This command will deactivate the alt1 key, which is usually activated with the +alt1 command. |
-alt2 | -alt2 | This console command stops the action that the command +alt2 commands. |
-attack | -attack | This is the command needed to stop firing or attacking if you've the +attack command. |
-attack2 | -attack2 | This is the command you need to stop the infinite attack cycle that +attack2 causes, such as repeatedly stabbing if you have your knife equipped. |
-back | -back | Using this console command stops your character walking backwards if you previously used the +back command. |
-duck | -duck | If you're crouched, this cheat command will make you stand back up. |
-forward | -forward | This is the command to use to stop your character walking forward if you've got them in an endless movement cycle. |
-graph | -graph | This cheat command will dismiss the statistics graph that can be summoned by using the +graph command. |
-movedown | -movedown | This command will deactivate the +movedown command (will stop you or your camera from moving downwards). |
-moveleft | -moveleft | This cheat command stops your character from moving if they've been set to move endlessly to the left. |
-moveright | -moveright | This command prevents your character from moving any further if they've been set to move endlessly to the right. |
-moveup | -moveup | This command will deactivate the +moveup command (will stop you or your camera from moving upwards). |
-reload | -reload | This command will deactivate the +reload command (as after using the +reload command, you will instantly reload after firing any bullets). |
-right | -right | This console command stops your camera from spinning in circles if you've set it to rotate endlessly to the right. |
-speed | -speed | This command will return the speed of your character back to running speed/normal if you've slowed it down with a command like +speed. |
-strafe | -strafe | This command disables the effect from the +strafe command, where your mouse will move your character sideways rather than look around with the camera. |
-zoom | -zoom | This command breaks the infinite loop cycle of scoping in and out on a scoped weapon like the AWP or stabbing with your knife that +zoom causes. |
+speed | +speed | This console command will slow down the movement speed of your character. Type the command -speed to return your movement speed back to normal. |
+strafe | +strafe | This command prevents your mouse from being able to adjust where your player model is looking. Instead, your mouse will cause you to move to the side, or strafe. Turn this off with the -strafe command. |
+voicerecord | +voicerecord | This a useful console command that, when activated, will start continuously transmitting what you say to your teammates in game, meaning you don't need to hold down a mic hotkey. The command -voicerecord disables this command and stops transmitting what you say to your team. Check our examples for a way to bind this to a key. |
-voicerecord | -voicerecord | This console command will stop transmitting voice communication if you've used a command that lets you communicate without holding down a hotkey. Check the examples for a bind to toggle between transmitting voice and not doing so. |
slot0 | slot0 | This command switches your active slot (what you are holding in your hand) to slot 0. |
slot1 | slot1 | This command switches your active slot (what you are holding in your hand) to slot 1. |
slot10 | slot10 | This command switches your active slot (what you are holding in your hand) to slot 10. |
slot11 | slot11 | This command switches your active slot (what you are holding in your hand) to slot 11. |
slot2 | slot2 | This command switches your active slot (what you are holding in your hand) to slot 2. |
slot3 | slot3 | This command switches your active slot (what you are holding in your hand) to slot 3. |
slot4 | slot4 | This command switches your active slot (what you are holding in your hand) to slot 4. |
slot5 | slot5 | This command switches your active slot (what you are holding in your hand) to slot 5. |
slot6 | slot6 | This command switches your active slot (what you are holding in your hand) to slot 6. |
slot7 | slot7 | This command switches your active slot (what you are holding in your hand) to slot 7. |
slot8 | slot8 | This command switches your active slot (what you are holding in your hand) to slot 8. |
slot9 | slot9 | This command switches your active slot (what you are holding in your hand) to slot 9. |
+jlook | +jlook | This console command allows you to use a joystick to move your camera. |
+klook | +klook | This command prevents you from being able to move forward with your keyboard. Use the -klook command to disable it. |
+left | +left | This command causes your camera to endlessly rotate in a left direction. Using the -left command will end the cycle. |
autobuy | autobuy | If you have set up an autobuy command with the cl_autobuy command then this command will attempt to purchase those items. |
+walk | +walk | This command was removed from the game as it allowed players to move up ladders at full speed silently. |
forcebind | forcebind [Command] [Desired Key] | This command doesn't work as intended. It should bind a specified command to a random (but unused key). Use with caution. |